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Jydge soundtrack
Jydge soundtrack














A slowed down version just before the second battle with Enoch, when he appears in front of the monorail. The title is Portuguese, meaning " The Face of a Killer". While being chased by Enoch after fleeing from him. In Enoch's office and the first battle with him. A slower version plays when Enoch is stuck in a hole in Chapter 4 of The Room. In battles, a section that consists of industrial crashing sounds plays. In the Game of the Mortal/Perilous Fall in Zone 3. In Area 1 of Zone 3, the cafeteria and dormitories. Slower versions play in the treatment rooms after the sugar stash and in the Critic-burnt fight. In the main entrance, on the monorail and in the treatment rooms of Zone 3. Chimney (-Chimney).ogg (-The-).ogg Outside (Out-).ogg (Sweet_Tooth).ogg Slower versions play in the sugar stash, on the chimney and in the sugar ovens.

#JYDGE SOUNDTRACK FULL#

The title is French, meaning " Midnight at Full Speed". In the timed segment where Japhet summons ghosts to attack the Elsen in the Zone 2 residential area. In Zone 2's amusement park, owned by Zacharie.

jydge soundtrack

A slower version plays on Japhet's cliff in Chapter 4 of The Room. In the maze at Alma in Zone 1, leading up to Dedan's office. A slower version plays at Dedan's cottage in Chapter 4 of the Room. The song is composed of seemingly reversed tones and the ticking of a clock or pocket watch. The track is titled for the sounds of both rain and squelching meat. In the soundtrack, the two segments of this song are connected together. The second half of the song is not present in actual game and only appears on the official soundtrack. In Sugar's cellar and the battle with her. In the soundtrack, the sections played outside and inside are back-to-back. The title and vocals may be telling the player to give up and quit playing. "Stay in Your Coma" was sung by Coldwood himself. Plays on the Game Over screen after losing a battle, killing The Judge in the combat tutorial or running out of time in the residential area. However, it may be deducted that it could be from whoever is banging on the metal, as it may be a call for help from the room that the metal blocks or covers. It is unknown where the voice is coming from. Interestingly, there is a loud sound of banging on metal and a muffled voice shouting loudly and saying "Au secours", which is French for help. The song itself is composed of uncoordinated chiming, loud wind gusts and the whispers from "Silencio".

jydge soundtrack jydge soundtrack

Plays in the Zones after purification it has an ominous feel to it. The in-game version lacks both the beginning trumpet and ending (the music dying off, like a record scratching, and then turning dull and almost unlike music, with a few low tones) from the OST.

jydge soundtrack

Starts up when battling most adversaries. It is the original song played at 80% speed, making it more drawn out and melancholic. A slowed down version played in minor key, named "Fourteen(fake)Residents" in the game's files, plays during the fake Title Screen in Chapter 3 of The Room. Chapter 3 of The Room has a particular room with black, humanoid figures whispering the same words as with the whispers in The Nothingness, implying that these are the purified entities of The Nothingness. It is unknown where the whispers originate from but it has been implied that they come from the men who have descended into The Nothingness via purification as told by Enoch. It consists solely of cryptic whispering which has yet to be translated. Sped up version plays in Chapter 3 of The Room. Plays when venturing within The Nothingness. The talking sound effect used by the Elsens.














Jydge soundtrack